Jeff Baij: overview

Jeff Baij is an artist living in Venice, California.  He has recorded making $65.13 for his art to date.  His art deals in the online and computer world and often playfully makes fun of both.

Alot of his work deals with online research.  In “Definitive Kowloon” he found all of the pictures available online depicting the Kowloon Walled City on a specific day.

Definitive Kowloon

Recently he has had a series of images on his blog of the outline of various animals with various textures inserted into them.

He also uses many .gifs in his artwork that have to do with objects moving over eachother and pixelated, moving, rainbow-colored geometric shapes.

examples:

Bricksun

Dance Party

The Floating Island

Some of his other works include:

Blood Vomit

Can my software distinguish friends from foes?

Index of /Party

He has an ongoing work of various quicktime movies showing morphing images. (actually pretty cool)
Hallway 2

Beav

Because he does so many different types of things, it’s hard to describe the body of Jeff Baij’s work.  The only real connection between the works are that they are computer-based, but they lack any real defining elements about them.  I do respect some things, for example I am not able to write computer code or make .gifs and I did enjoy some of the witty commentary on internet searches (Value) but on the whole I was not that impressed.  For a lot of his work, the idea is there, but technically (a lot of the time it’s very sloppy work) he does not come through all the way and make the viewer want to continue to explore his blog and see more.  In short, I like that he does his own thing, but a lot of it does seem pointless (example:1:10:100:100kb Lines)

Last year one of our own from Mary Wash posted a rather scathing review of Jeff Baij that prompted a pretty awesome (yet slightly embittered) video-response on his bio:

Blog Entry
Bio

Jeff Baij:

let me make you a list of personal insecurites surrounding my art:

  1. not “black metal” enough
  2. not “rap” enough
  3. too small
  4. no consistent theme that says “jeff made this” (unless you count shitiness)
  5. starting to think that sheer volume of output does not make up for
    1. lack of good ideas
    2. lack of physical objects (not counting glow-in-the-dark daleks)
    3. everything i make looking like its from 2006 and this is 2010
  6. maybe i should spend more time than it takes to toast a pop-tart to make something
  7. other stuff but i’m bored now

HMMMM.

Self Portrait

Robin Rhode: overview

Robin Rhode is a South African artist who works with everyday materials like charcoal, chalk, and paint.  He incorporates the ideas of street art in that he uses public places like the walls and the street to do his artwork.  His works are very simplistic and often address social issues he is introduced to in South Africa, where he often visits.  His range of media spans performance art, street drawings, photographs, videos, and animations.  Because of the simplicity of much of his work he can appeal to a very wide audience.

I really enjoy the visual elements of Robin Rhode’s work.  He is able to simulate action using only simple drawings and pictures in a way that is very interesting to the viewer.  Any shortcomings of craft in this case are overruled by the interactions he makes with his work.  Because of the nature of his work it has a very temporary quality that is not common to traditional work.

source:www.perryrubenstein.com

Pipilotti Rist: overview

Pipilotti Rist is a video artist living and working in Zurich and the mountains of Switzerland.  She is well-known for her freestyle video and audio installations as well as a feature film finished in 2009, “Pepperminta”.  She’s a contemporary artist and feminist that specializes in video editing and explorations in color and sexuality.

I am on the fence about how I feel about this artist.  I do think that her Installation pieces in galleries are presented very well and create a lot of interest for the viewer but I am confused/very much do not enjoy some of the video pieces that she is most known for such as “I’m not the girl who misses much” and “Pickelporno.”  Watching these videos I feel like I’m not being open-minded or they are just going over my head but I seriously feel disturbed; if this is the intent of the artist then the job is well-done but it does not change the lack of enjoyment I get from the videos.

Field Trip to India!

Matt Siber: overview

Matt Siber is a digital photographer living and working in Chicago, IL.  Currently he is a professor of digital imaging at Columbia College in Chicago.  His work primarily focuses on advertisements, specifically the text included in them and their effect on people in daily life.

In “The Untitled Project” Siber takes photos and edits out all of the text.  Shown in a gallery, he takes all of the text from the photo and makes a composition from it, placed beside the edited photo.  I really enjoy this project on a couple of different levels; first, it shows how even without text it is possible to interpret certain signs’ meaning just due to their shape and color.  Second, I found the compositions he made from the deleted text to be very well thought out and pleasing.  Shown the way they are in a gallery, I can see that they would be an interesting show piece for the viewer.

I really enjoy Matt Siber’s art because not only is it visually interesting in and of itself along with the way it is presented in the gallery, but it also has a very distinct and easily recognizable theme operating throughout.

source: siberart.com

Cory Arcangel: overview

Cory Arcangel is a computer programmer, web designer, and artist, living and working in Brooklyn.  He incorporates outdated computer systems technologies into his most famous works.  In his works “I Shot Andy Warhol” and “Super Mario Clouds” he changes the code within various NES games in his artistic approach. In “I Shot Andy Warhol” he replaces “Hogan’s Alley” characters with Andy Warhol, The Pope, Flava Flav, and Col. Sanders.  In “Super Mario Clouds” he took out the code for all elements of the “Mario” game were removed except for the clouds.  He makes use of other game consoles such as Atari, when making the work “Space Invader” in which he changed the code to only include one instead of multiple invaders.  In his own way he has incorporated today’s culture with that of the 80’s.

I didn’t enjoy Arcangel’s artwork that much visually, the true value in it for me is the method behind the art, the rewriting of the code and such.  As for the work itself, it didn’t really draw me in much; I didn’t see much point behind any of it except MAYBE humor, and for me that was really stretching it.  The thing I do find interesting though, is the way he displays his artwork.  “Super Mario Clouds” is shown on a very large projector and it gives a much better effect than just seeing his work displayed on a small screen.

Texture Mapping

Ian Whitmore: overview

Ian Whitmore is a freelance photographer living in Chicago and teaching at Columbia University.  As an artist, he notices the things that most people just take for granted and don’t even think about.  This is exemplified in his photo project titled “Nowhere,” a five year long project in which he photographed the ‘non-places’ of society; “the landscape of American commercial space and civic space.”  Expanding on this idea, another project, “Onomasticon” is currently in the works and is a set of 26 artist books (one for each letter of the alphabet) exploring a new vocabulary to help explain the concept of ‘nowhere’ using the photos collected.  A third project that he has displayed is called “Channels” and encompasses a series of photos of various televisions and the spaces where they are found and the people who watch them.

Personally, I did not particularly enjoy Whitmore’s work, most of the photos taken in the Nowhere project are visually and compositionally uninteresting.  If the photos are shown en masse, this could possibly serve as a somewhat interesting exploration of the suburban American environment but by themselves (as shown online) are rather bland.  My favorite of his projects was the “Channels” project, not only because I liked the idea behind it (based on reality television) but also because the photos were more visually stimulating than a lot of the others.

Source:http://ianwhitmore.com/

Jon Gitelson: overview

As an artist, Jon Gitelson gets many of ideas for his projects from found objects and things that happen in everyday life.  Subjects of inspiration range anywhere from quirky things witnessed daily to relationships with people.  His work is made with different forms of media including photographs, recordings, and video.  Many of them are based upon series’ of collections; for example, “The Car Project” involved him collecting over 1000 advertisements, making a sheet to cover his car, and photographing it parked in front of various locations.

I enjoy the work of this artist, because it exemplifies that art has to have a good or interesting idea behind it or it doesn’t stimulate and keep the attention of its audience.  Gitelson’s work includes exaggerations and witty takes on scenarios we usually take for granted in everyday life.  He shows what contemporary art is going toward; no one will ever be able to devote as much time to their craft as the old masters but new ideas keep art alive.

Source: thegit.net

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